Artefact Prototyping.

With the intent of exploring different additive manufacturing technologies, I am creating prototypes for 3 printable artefacts. I intend to create components that assemble into 1 object.

 Deciding on the main theme, I have explored aspects of historic artefacts within the realm of animation and character design. My current major project revolves around printing stop-motion armature joints for character puppets so this module would be ideal for experimentation and research.

I also created a humanoid character head with multiple iterations in an attempt to gain an editable body in Fusion 360.

Meshes do not translate well into Fusion, it seems.

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